Thursday, 28 April 2011

MATTE PAINTINGS....Creating fictional environments

Taking the analysis further and using as a starting point the study of the flatness in Japanese animation and my first attempt to create a moviescape through the use of flat paper silhouettes(see post "My first moviescape experiment") , I have decided to look at matte painting techniques and the use of this media in the history of cinema.

I have gathered together some information about the history of this media and how nowadays the industry is creating and using these techniques.
I have then focused on the analysis of the work of some of the most talented artists and designers in the field of matte paintings. 

Going through this research made me understand deeper how the role of spatial designers fits into the movie industry and how the discipline of spatial design is fundamental to create successful and striking fictional environments. 

DYLAN COLE
 




BLADE RUNNER, THE INSIDE STORY

 
During the Easter Break I had the change to read this book about the making of Blade Runner. 
The publication takes the reader behind the scene of Blade Runner and reveals all the techniques, drawings, sketches, 3D models and matte paintings used to create Blade Runner Environments.



No comments:

Post a Comment